CoH 2 - Soviet Commander: Tank Hunter Tactics



  • Weaker at the beginning, it gains in strength as you progress. It adds one of the best tanks in the game: the IS-2. 1CP - Shock Troops. They supplant the Penal Battalion. The most durable of the Soviet infantry. They are capable of enduring the fire of all German infantry. They ideally complement the IS-2 Heavy Tank. 2CP - Anti-Tank Gun Ambush.
  • SOVIET COMMANDER: ANTI-INFANTRY TACTICS Kill or drive off your enemy’s infantry forces with short-range shock troops, artillery and flamethrower tanks. FEAR PROPAGANDA ARTILLERY Airburst propaga.

SOVIET COMMANDER: ARMORED ASSAULT TACTICS; Heavy and medium armor is supported by IL-2 attack aircraft. Enemy forces identified through radio intercepts.Il-2 STURMOVIK ATTACKSIL-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.

The Soviet Union in Company of Heroes combines large masses of infantry with quick mechanized armor into a formidable and aggresively oriented force. Players of vCoh and Opposing Fronts will notice the distinct similarities in playstyles and units between the Soviets , Americans, and Panzer Elite. A good Soviet Player will be aggressive and unrelenting onto his German opponent; breaching his defenses, overtaking his mgs, and burning his bunkers. He has numbers on his side, but time can play against him if he is not persistent in his aggression.

If you are new to the game, or struggling with the Soviets I’d highly reccomend SirRagesAlot unit guide at the steam forums.

In this guide he covers:

Strengths and Weaknesses vs Wermacht

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Strengths

  • Larger squad sizes
  • Mobility

Weaknesses

  • Armour and Anti-tank is lacking in brute force (you’ll need a combination of armour, AT and squads to counter a few Panzer IV’s)
  • Defences aren’t as strong

Early game VS late game

Early game

  • Large squads sizes and quad speeds mean Soviets can cap fast and cover a lot of ground, and you should make the most of this to forced your opponent to play reactionary and defensive at the start of the game
  • German light vehicles can be disabled with anti-tank grenades but anything stonger than a halftrack will require a combination of AT gun and infantry support
  • As the Russians have the power at the start of the match it’s imperative that you keep pressure on the fuel points to prevent the Germans bringing out heavier vehicles before you can
  • Personally I opt in for molotovs early in the game and cap multiple points at once with the chance that the opponent won’t notice the throw and move his units out of the fire. This way you can take out a majority of his first few squads and force him to retreat, allowing you to keep pushing up and outcap

Late Game

  • Soviets must rely on a combination of tanks, AT guns and infantry to disable and destroy the German tanks
  • Strategically placed mines can aid in disabling tanks before they hit the front line. The speed of the Russian heavy tanks mean it’s easy to dart in and finish them off

Click here to read the full article.

Company of Heroes 2 is available now at Amazon and on Steam.

ArmySoviet

Mechanized Support Tactics

Support armored operations; Guards Troops and camouflaged anti-tank guns can screen the flanks of armored columns while IL-2 ground attack aircraft and heavy assault guns destroy fortifications or enemy Pak concentrations.


Abilities

Anti-Tank Gun Ambush Tactics

All mobile anti-tank gun crews can hide their weapon and camouflage themselves.

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Guards Rifle Infantry

Special Command Troops can be deployed to the battlefield equipped with PTRS anti-tank rifles.

Mark Vehicle

Targeted vehicle is subject to an increase in focused fire from nearby opponents.

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IL-2 Precision Bombing Strike

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The IL-2 will make a high-speed bombing run, clustering four FAB-50 50kg bombs into the target area.

ISU-152 Heavy Assault Gun

The powerful ISU-152 Heavy Assault Gun can be deployed to the battlefield.

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